Overtone is an open source audio environment designed to explore new musical ideas from synthesis and sampling to instrument building, live-coding and collaborative jamming. We combine the powerful SuperCollider audio engine, with Clojure, a state of-the-art lisp, to create an intoxicating interactive sonic experience.
Synchronise your visuals and noise with ease. Overtone features seamless integration with both Quil, a Clojure front-end to Processing and ShaderTone, a Clojure version of ShaderToy an OpenGL glsl shader programming environment.
Overtone has been designed and engineered for live coding. Our lisp heritage means that synthesizers, effects, analysers and musical generators can be programmed and modified live in real time whilst the sound keeps on blasting out. Check out Meta-eX for an example of a band from this future.
Overtone is more than just software - it's also a growing community. Not only do we have hundreds of users pushing the boundaries of what's possible, we also have a growing list of contributors hacking with fervour on Overtone's sophisticated internals.